Makkkkus
Makkkkus
I support this, but I will not stand for a rewrite of the game in C++. We can make this project cross-platform instead. I'm also getting tired of the wannabe...
Almost every platform supports Java; your statement is simply not true. We don't have the resources to rewrite the game in C++.
Java can cross-compile to cpp; cpp can not. We also don't have the resources to rewrite the game in C++.
> > > I assume this is because Hearts of Iron IV is not yet supported. It is
Why is this issue still open, please close it @inflation
Repeating what I wrote on the Discord: Don't use my issues in this way. I'm completely against this. The issue, as I have explained to you already, is not about...
> The code to load torch is not removed, so it is not affected. Yes, but then it tries to load the tourch with a the old name on new...
Hence why I put it as a goal to move to the ogg format.
No new debug panel is needed. The arguments I presented in #502 still apply. This is bloat, and I would prefer going back to the way it was before #454...
It doesn't matter. They're only possible to use when using debug mode.