minicraft-plus-revived
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Cross-platform support
Is your feature request related to a problem? Please describe. Like the Bedrock version of Minecraft, cross-platform version support mobile phone OSs (Android, iOS), consoles (Switch, Playstation), desktops (Windows, iOS). Many people have phones and phones are portable.
Describe the solution you'd like As another version of Minicraft+, it must also be supported as the support of the Java version. The engine would be written in C++. We can then transmit the engine into various platforms.
We can’t do consoles, for the main reason of that it’s not marketable. Consoles such as Switch won’t accept it.
Then we might exclude consoles if necessary.
I support this, but I will not stand for a rewrite of the game in C++. We can make this project cross-platform instead. I'm also getting tired of the wannabe Mojang ethos; we don't have the resource to create a new game.
Not all platforms support Java, but all platforms support C++. That's why rewriting in C++ would be a better idea.
Almost every platform supports Java; your statement is simply not true. We don't have the resources to rewrite the game in C++.
Really? https://stackoverflow.com/questions/1193524/can-we-run-java-applications-on-iphone, using C++ is a more compatible way.
Java can cross-compile to cpp; cpp can not. We also don't have the resources to rewrite the game in C++.
C++ is wider than Java. Maybe we could. How would you sure about that? We haven't tried, right?
Also, the aim and the target of using and rewriting C++ as its base language are to let the game run smoothly natively.
As many people agreed that rewriting the game in C++ is redundant and not really beneficial. It is not planned, cross-platform support will be handled as well as in Java version.