Jake Potrebic
Jake Potrebic
> Should the config really just be ignored if the gamerule isn't set to false? Imo having a config value > 0 definitely means you want this to be used...
Rebased for 1.20.1
I'm not sure there's a simple way to do this. First of all, what is considered "caused by an entity"? If I use shears on a mooshroom, it takes durability,...
We could also add a bytecode rewrite for the Enum#valueOf method, but I'm not sure how important that is. All of the other enums which have changed values don't have...
Removed `PaperRegistry` from this
Moved this over to the PaperRegistry/Reference system.
> I don't like how this duplicates all the methods for no real reason, the nullability change is just a confusing hack with the world method still being marked as...
Rebased for 1.18.2
Rebased for 1.19.1
I thought Cloneable sucked. Wouldn't we be better off with a copy constructor instead? I know the api is full of "Cloneable"s but do we want to keep going down...