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Commodore 64 core for the MEGA65 based on the MiSTer FPGA C64 core

Results 47 C64MEGA65 issues
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Why remove the 60Hz option for PAL? Quote from a Skype conversation from me to MJoergen: "I want to REMOVE the 60Hz screen mode that we already offer, from the...

V6 or later

While core V5.1 implements bi-directional support for RESET (https://github.com/MJoergen/C64MEGA65/issues/104), it does not yet tackle bi-directional NMI and IRQ lines. This task needs research and therefore is a V6 or later...

enhancement
V6 or later

MiSTer offers simulation code for the C1581 that could be used to catch two birds with one stone: 1) Simulate a C1581 and use the SD card to load/save data...

enhancement
V6 or later
research

It would be nice to have the same clock options as on the MEGA65. For example 1, 2, 4 , ... 40 MHz. The reason is that Test Drive II...

enhancement
V6 or later

Snappy rom is an extended Super Snapshot V5 which comes either as a rom or as a cartridge: https://github.com/adrianglz64/snappyrom It comes with all the possible required tools to code like...

bug
V6 or later

Your Drive 8 Support is great. But it would be nice to connect a 2nd image to drive 9, This could be a D64, or according to my other requests,...

enhancement
V6 or later

I am using your core to archive data from different sources. I currently use my Rear Admiral Firedrive (CMD FD-2000 Clone) as Disk Drive 10 for my System Disk. I...

enhancement
V6 or later

It would be great to mount D71, D81 and even D2M images in the core. The reason is, that there is a whole library of modified games for the C64,...

enhancement
V6 or later

It would be nice to have the 1565 Drive working with 1581 or even CMD-FD2000 Disks. This would make my archiving easier quite much. For now the internal disk drive...

enhancement
V6 or later

The current CRT emulation looks on my montor broken. It is like a horizontal moiré effect where sometimes lines get crunched or are missing. It is OK, but I love...

enhancement
V6 or later