Lyall
Lyall
Should be fixed in v1.2.4. The crash was likely coming from attempting to set a hotkey when the ConsoleKeys array was not initialised.
> Just tried 1.2.4 and the issue still mostly persists for me (disabling the dev console also still fixes it). The game has successfully (randomly) launched 3 times with the...
> > Can you try this test build? I've reworked the code for enabling the console to make it a bit simpler and hopefully safer. [P3RFix_v1.2.5_Xbox_test.zip](https://github.com/user-attachments/files/17481490/P3RFix_v1.2.5_Xbox_test.zip) [P3RFix_v1.2.5_Steam_test.zip](https://github.com/user-attachments/files/17481532/P3RFix_v1.2.5_Steam_test.zip) > > Just...
> Yep, I haven't had it crash with the console off at all. My only guess is that something _else_ doesn't like the console being made too early? If nobody...
It's do-able for sure but like you said, if you just increase the font size then it will go out of the bounds of the text-bubble. For example, this ```csharp...
What might be better is to raise the scale of the conversation window. For example here's the vanilla game vs 1.4x scale on the conversation window.  
> Hey hey, I'm back from my trip. Do you happen to remember what class the scale property was in? (Or if it was just a single property at all.)...
I've just put out v0.9.8 with your patch included.
I imagine it's very similar to fix but I do not have access to a copy of it to create a fix for it.
> Joining @No123YT , anything new @Lyall ? No plans at the moment. I haven't picked the game up yet so it might be a while before I can look...