Luke Saward
Luke Saward
Allow the user to customize lift rise speed, position, etc.
Currently the elements are rendered on a single text draw, however I want to make this modular so you are able to customize the positions of every element in the...
Add camera settings such as Motion Blur, Bloom, etc. for both Normal and Water post-process volumes. This is how to get to the post-process volumes. `.` denotes that the thing...
The following issues are required to get a working version of proper TASing (gonna be adding more later as I think of more): - [x] #98 - [ ] #121...
Currently it's relatively choppy, I want to make it smooth.
Allow the user to select between different formats for the HUD timer (Timer Component). Examples of different presets could be: - `SS.MS` - `SS.MSS` - `MM:SS.MSS` - `HH:MM:SS.MSS` - `HH:MM:SS`...
This can be achieved by replicating `practice.re`'s `press_buttons_until` function within Rust, or alternatively by creating a function which goes in place of the `Tas::trigger_element` call.
Currently, the text in the HUD is quite blurry. I'm able to resize it by changing the `LegacyFontSize` field in the `UFont` I want (default font (Roboto)).
Currently, the timer is part of the main drawn HUD, which means it cannot be resized separately to the main HUD. This should be changed to make the timer be...