Logzombie

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I believe there are quite a few TF2 effects that do a similar thing, seemingly with an unlimited lifetime regardless of the rate set. They don't seem to remove when...

I'll have to post my exact setup when I can, perhaps it's an issue regarding the inclusion of TimerX. I'll do some trial and error and update the report if...

The setup: ![image](https://user-images.githubusercontent.com/50374409/73850447-993a2000-4823-11ea-86a4-8a7a6934384c.png)

Ah, think I've found the problem, it's related to the projectile outfit itself, not the projectile part or event. Gonna check if it's related to additional projectile parts being added...

Yep! That's the issue it seems. Gonna update the issue in a second. This became such a common occurrence in my PACs that I honestly thought it was happening on...

Coming back to this, this seems to still be an apparent issue for projectiles included inside projectile outfits. I'm unsure if this affects projectiles server-side as opposed to just the...

PAC Version from the Github develop branch most likely. It's being very frequently updated as of right now.

This page: ![image](https://user-images.githubusercontent.com/50374409/105633186-130d5400-5e4f-11eb-943e-f0af0f1a0bbf.png) Switch this drop down menu, whatever current version it is at for you, switch it to Develop: ![image](https://user-images.githubusercontent.com/50374409/105633204-228c9d00-5e4f-11eb-922c-36a7f61a7405.png) Click on this, and hit Download Zip: ![image](https://user-images.githubusercontent.com/50374409/105633218-37693080-5e4f-11eb-9462-7f39a28c2fe9.png) Then...

Try removing the ?dl=0 off the end of the link. That's about the only other possible alternative I can think of straight away.