LexManos
LexManos
I'd rather the exception still be thrown, is there no way to get the current build state and see if there is a error parsing the script? Why the heck...
Vanilla clients connecting _might_ be possible in 1.8, this is something that we want to do but requires re-writing the entire network protocol. As for that hang, the time out...
1.7 may be in the future, we will have to discuss this. However as it sits everything is WAY to early to try to discuss things as everything is up...
We will NEVER get people to agree on specifically semver. But hopefully getting people to agree on psudo-semver is the idea. Being able to do 1.0.1 > 1.0 > 0.1...
Code Only.
I would LOVE to move away from ugly hacks, but at the time this was written Gradle had nothing. Gradle 5.5 introduced [Artifact Transformers](https://docs.gradle.org/5.5/userguide/dependency_management_attribute_based_matching.html#sec:abm_artifact_transforms), but 4.10+ have caching issues that...
I haven't had time to dig to deeply into the transformer system, and the caching system of newer versions. FG is a means to a end, and I've been focusing...
Feel free to try and provide a proof of concept. Until then we are sticking with what works. I am tired of bashing my head against the wall to make...
This should be impossible to do considering your player isnt added to the world until you login and the handler is set, and that happens on the world thread so...
This shouldnt happen unless somehow the vanilla client sends packets out of order. Post the full logs so i can see what order things are coming in. Also it should...