cso2-launcher
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A custom launcher for CSO2
@L-Leite hello. I see that you have implemented Source console. That's nice. I want to point out that there is already a CSO2 console in game built in GFX file....
Once the custom folder is placed in cso2_tiem_rev2.csv, an error will be reported It does not matter whether cso2_item_rev2.csv has been changed or not. 
Korean Client 0.2.2 Launcher Chinese Client 0.5.2 Launcher Running a Korean client will reset the Chinese client settings, and running a Chinese client will reset the Korean client settings. Does...
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PS C:\projects\cso2-launcher_2020> ./ci/setup.ps1 Running setup script... Current setup build combo is: C:\projects\cso2-launcher_2020\ci\setup.ps1 : An unknown OS is running this script, implement me. At line:1 char:1 + ./ci/setup.ps1 + ~~~~~~~~~~~~~~ +...
The database is stored as the Korean language is, but the Korean language is broken when you log in to the launcher.
Server creates domain name, client connects domain name
When I play zombie Zeta, the game suddenly crashes.There are no warnings or errors, and I don't remember what was going on until just before, as it happens suddenly.It's like...
CSO2 has updated its engine. When I load an old map(UC_MUSEUM.bsp eg.) game crashed. Console: Host_Error: Mod_LoadCubemapSamples: funny lump size in maps/UC_MUSEUM.bsp Crash message dialog: MapEntity_ParseAllEntities: found LZMAG when expecting...
I used the port viewer to see launcher.exe that UDP27015, udp27020, UDP27005, these ports are not running, although they are included in the game process.