Tomasz Chabora

Results 934 comments of Tomasz Chabora

Yes. You could also do `return ret;` to return empty Vector.

This was effectively implemented by #97912

> introduce a new enum property to choose what kind of control should be shown You mean in EditorSpinSlider? It would be inconvenient to use without a dedicated hint.

It should, but it doesn't right now, so I've hidden the button (see the TODO comment). I added the GIF just to show what happens when you hide the list...

I looked at the editor's structure again and realized there is no reason why the whole left panel can't be hidden. https://github.com/godotengine/godot/assets/2223172/60a6d8f7-621c-4137-ac0e-0010d580af5e

Rebased. > Is there any chance of getting a Fullscreen shader editor like the gdscript editor as well 🥺 You can have fullscreen shader editor if you enable distraction-free mode...

The shader list is responsible for shader editor's minimum size. Once it's hidden, the size is determined only by the text part, which has no assigned height. The panel will...

Based on the fix, I determined the conditions required to trigger the bug: - File list has to be visible (i.e. file dock's split view) - You need to use...

The language menu should be either moved elsewhere, or duplicated in the 3D editor. It will affect 3D nodes too, like Label3D. EDIT: Same with the "Previewing:" label I think....