Tomasz Chabora

Results 934 comments of Tomasz Chabora

I'll need a complete project to investigate, I tried the script and see no problems. Note that you don't need to apply remap after modifying it.

The quote got into the suffix: ![image](https://github.com/godotengine/godot/assets/2223172/044660b9-641c-491d-bceb-6335d926fbd4) I assume it's not expected? ``` [ol suffix=", "] item 1 item 2 item 3 [ol] lol lo2 [/ol] tiem 4 [/ol] ```...

Well there is my old proposal for SpinBox https://github.com/godotengine/godot-proposals/issues/4478

I find this somewhat difficult to use. For example I'd want to stretch 1s animation to 2s: https://github.com/user-attachments/assets/34001568-93de-4543-b67b-143b22154163 Dragging the keys to the right always shrinks them, so I have...

Ok I completely missed that it scales from cursor. Makes sense. And snapping seems to be working too. However I noticed there is some weird line appearing when you Alt+drag:...

When you try to scale 2 markers, with cursor being at the same position as one of them, the marker might move uncontrollably. https://github.com/user-attachments/assets/d27e793c-d5bd-4c45-b70d-793c309f2e0d Notice how it ended up outside...

Yeah but instant jumps aren't very friendly. I didn't catch it in the video, but at some point _any_ mouse movement moved the marker to infinity.

> I don't think limiting the scaling factor delta would be a good idea. I printed the `delta` out of curiosity and it went up to 12k. Eventually I even...

You could call `queue_free()` in autoload's `_ready()`.

Autoloads are very cheap by themselves (unless you put a complex scene as autoload). If you are optimizing startup time, make sure they don't do anything in `_init()`, `_ready()` and...