evely_one

Results 7 issues of evely_one

To stop a sound from echoing in Portal 2 maps, you can put a "#" character in front of the sound file. This seems to prevent the sound file from...

bug

### Describe the bug When compiling lighting on a map with displacements or terrain, weird splotchy shadows will appear on the displacements. This happens consistently on Normal, Full, and Final...

Type: Bug
What: Graphics

### Describe the bug When I put text into quotes in the parameter of an output, the text inside the quotes is deleted when run in-game. ![image](https://github.com/user-attachments/assets/ff77fe91-8f13-4dc7-8ac5-82d31e77ec67) ![image](https://github.com/user-attachments/assets/d82fcd16-ea27-47dd-bb10-b014f86fd11e) ### To...

Type: Bug
Priority 2: High

### Describe the bug When I fire PickRandom or PickRandomShuffle to a Logic_Case entity, the "OnCase1", "OnCase2" etc outputs fire as expected, but the OnDefault and OnUsed outputs do not...

Type: Bug
What: Entities

### Describe the bug When activating a Script_Intro entity, then setting the blend mode to 9, all sprite entities will become invisible on Camera A. Not Tested: Other blend modes....

Type: Bug
What: Graphics

### What would this enhancement be for? Hammer ### Describe your enhancement suggestion in more detail Currently, in order to parent any object to an animation bone, one must decompile...

Type: Enhancement

### Describe the bug Screenshots taken with command `jpeg360 2048x1024 filename` do not render 3d skybox water reflections correctly. Regular In-Game Screenshot: ![image](https://github.com/user-attachments/assets/924dd4e9-8415-4d0f-b3b4-263ab4b65fe3) `jpeg360` Screenshot: ![mountain5](https://github.com/user-attachments/assets/2f78b060-205b-4116-a635-4e6e34cddae7) As you can see,...

Type: Bug
What: Graphics
What: Engine
Priority 3: Medium
Size 4: Small