Kim2091
Kim2091
### Describe the bug There are measurable performance regressions from build 0.3.0 all the way up to the very latest GitHub Actions builds. This applies to all games. I performed...
### What is the context of the feature/improvement? ReSTIR in Remix is a bit lacking for real-time rendering. It was a massive improvement at the time it released, however there...
### Contact Details (Optional) _No response_ ### What is the context of the feature/improvement? Many games do not have properly functioning skies or skyboxes, and the current best workaround appears...
Currently each time a set of iterations is printed, it's printing in this format: [eta: 7:17:42, time (data): 0.064 (0.001)] Printing in seconds would be far more helpful to most...
I'm not sure if this is intended behavior or not. The model trains fine with RealESRGANDataset regardless, but it throws a warning that you should be using RealESRGANDataset_traiNNer instead.
### Describe the bug When Ray Reconstruction is enabled in FNV, it causes terrain and other objects to become blurry ### How do you reproduce the bug? Enable RR ###...
since i mistakenly closed the previous one
This will allow the use of pre-converted engines which is helpful for certain tasks.
### Describe the bug This thread compiles all of the issues I've found with the truthful_shrimp RR Preset. There are 4 main issues noted in this thread. - Checkerboard patterns...
### Describe the bug  Pressing apply on this setting will crash Remix ### How do you reproduce the bug? Simply select that option and apply ### What is the...