rtx-remix
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[Runtime Bug]: Ray Reconstruction causes blurry terrain in Fallout New Vegas
Describe the bug
When Ray Reconstruction is enabled in FNV, it causes terrain and other objects to become blurry
How do you reproduce the bug?
Enable RR
What is the expected behavior?
It should retain similar detail to when RR is diabled
Version
bridge-remix-8248167-93-debugoptimized dxvk-remix-7bd91b0-643-debugoptimized
Logs
No response
Crash dumps
No response
Media
REMIX-3572 for tracking