Kayael76

Results 13 comments of Kayael76

I made this pack and that's what I did, the lens-flare effect is just fully transparent.

I noticed them while looking at the files, I thought it was due to the shift correction of the BG.

If you're not aware, the 1st half on RE3 happens before RE2, therefore that window had a continuity error.

Hi Lazarus-Martinez, Thank you for the proposition you're making ! This particular BG is part of the 1.1 update that is coming soon, albeit I didn't take the time to...

You definitely want to wait for the 1.1 update since what you mentioned has been covered, but you may very well do better than me because I'm not a pro...

I'll release sometime this weekend the source upscales so you won't have to worry about sorting through the PNG pack, it's a mess. I'll eventually open a channel on Discord...

Alright I created the channel on Discord with the download link for RE2 : https://drive.google.com/open?id=1JDz1Q7EIQrywWU3avwZ4OO28aOTQtkcU Don't hesitate to join us there :)

I'll copy/paste what I said in the other issue : I don't think i's possible to handle it automatically, basically the panning shots are 2 BGs one on top of...

I just doubled a pixel line to add 1 pixel height on the bottom BG right upper part : ![example](https://user-images.githubusercontent.com/48800201/56455859-67270280-6364-11e9-81e9-75d0d2a5dd1d.png) Since it's not a matter of resizing or shifting, I...

For future reference, it's for room_200_11 (tex1_128x160_d9db6a403f3f180d_5) and 200_16_08 (tex1_128x160_cb30e13bad8ff7b6_5)