Robin Kertels

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Please tell us which game youre talking about and add an apitrace.

We just fixed the Intel crash at least.

Apparently it crashes on ANV inside `vkCreateGraphicsPipeline` now. There are a bunch of validation errors that need to get investigated. [RT3 validation errors.txt](https://github.com/user-attachments/files/17065259/RT3.validation.errors.txt)

DXVK implements ProcessVertices.

Your Apitrace ends just after loading into the game before showing any actual gameplay. So unfortunately that's not particularly useful.

Poor performance when using apitrace is normal, it's recording every single D3D9 call and the data that's part of that.

@Blisto91, a member of the team, has ordered the game. So maybe we'll find something

What is uniscaler? If you're using mods, please at least link them. And yes, do provide the infos that the issue template asks for and which Blisto reminded you about...

> Please describe your issue as accurately as possible. Include screenshots or videos if relevant > > Software information > Name of the game, settings used etc. > > System...

NAK uses https://docs.rs/fnv/latest/fnv/