Jowan

Results 109 issues of Jowan

Why: Because I would like the code-base of 2.0 to be relatively clean and well-done before release. This is not necessary before the beta tho. # Big Cleanup necesaary -...

Noob Friendly 👍
UI/UX ✏

- ported from #316 It would be great to be able to add an alternative text for when a choices condition isn't met and it's disabled.

Feature✨

Unless an event is changed, it shouldn't change how it is stored. Also empty lines in a timeline should somehow be recreated on saving if possible. ### Why?: - because...

Feature✨

When you change some values (like the character) then others (like the portrait) should change/reset. Examples - Jump (Timeline->Label) - Character (Character -> Portrait) - Text (Character -> Portrait)

Feature✨
UI/UX ✏

- [x] Timelines - [x] Characters - [ ] Events - [ ] DialogicGameHandler (Dialogic autoload) - [x] "Display"-Nodes - [ ] Editor(s) - [ ] Settings - [ ]...

Documentation 📚
Noob Friendly 👍

We should make sure that creating custom portraits: - for having animated portraits - or having one portrait with many faces is SUPER easy, flexible and well documented and explained....

Feature✨
Noob Friendly 👍
UI/UX ✏

This is mainly a UI request. I think it could be cool to (alternatively maybe) allow showing previews. Also of course: FOLDERS, or SECTIONS or GROUPS. Some sort of organization!

UI/UX ✏

This means we will need: - glossary editor - glossary display node(s) - set glossary event - glossary parser/functionality

Feature✨

Backgrounds cannot fade as they could in 1.x.

Feature✨

The wait event in 1.x had a hide and skippable option. - [x] hide - [ ] skippable

Feature✨
Approved