Joona Aalto

Results 115 comments of Joona Aalto

#793 implemented the inertia tensor inversion fix. I think this issue is *mostly* redundant and it's likely not worth going the sqrt route. Still not entirely sure why exactly Rapier...

This is "expected" behavior, in that it's a known limitation. It is briefly mentioned in the docs under the Accuracy section [here](https://docs.rs/avian2d/0.1.2/avian2d/dynamics/index.html#accuracy). The issue here is the large mass ratio...

Is this in version 0.1? I suspect this was fixed by #542 on the main branch. You can also see the second video there for a scenario that is quite...

The main branch already uses Bevy 0.15-rc, but not Bevy's main branch. My new PR for interpolation and extrapolation support (#566) *does* depend on Bevy's main branch though, since it...

I made a write-up laying out a lot of the current problems, along with a proposal for overhauling mass properties: #499

I don't have any up-to-date branch with collision events based on observers or one-shot systems, but on the main branch, `CollisionStarted` and `CollisionEnded` events are now opt-in via the `CollisionEventsEnabled`...

#472 fixes the second case with the building's collider not being scaled. The mirroring bug for negative scales is a separate issue.

The `ForcesItem` retrieved when querying `Forces` has [`linear_velocity`](https://docs.rs/avian3d/latest/avian3d/dynamics/rigid_body/forces/trait.RigidBodyForces.html#method.linear_velocity) and [`linear_velocity_mut`](https://docs.rs/avian3d/latest/avian3d/dynamics/rigid_body/forces/trait.RigidBodyForces.html#method.linear_velocity_mut) accessors for this purpose; you can use those when you get query conflicts. > Also, probably you want to calculate...

For me, in 0.4, this test fails immediately with a `max_distance` of 0.0 but runs for some time with anything greater (e.g. even 0.00001). I'm guessing that's something on Parry's...

This commonly means that the position or rotation is somehow NaN or infinite, causing the computed world-space AABB to be invalid. I'd maybe try to add some logs to see...