Ricky Thomson
Ricky Thomson
Shadows produced by rotating mapmodels (spinyaw, spinroll, spinpitch etc) do not get updated when a map is loaded. To test/reproduce the problem, just make a newmap with a spinning mapmodel...
Allows server moderators to list active bans within the server in-game. Changes proposed in this request: - `/listbans` - Restricts to G(banlock) privileges (but maybe this would be better as...
Changes proposed in this request: - add missing variant var commands for `/copyvariantvars`
Allows light entities to be directly linked to a trigger. There are a few use cases for this feature, one being that light sources for a sword weapon spawn (eg;volumetric...
I believe this was mentioned previously as being useful, but couldn't see it on the tracker. Add commands to remove unused assets from a maps config file, just as how...
An entity type which can simulate lava/water, allowing it to be moved on rails. Would allow for some dynamic flooding of water or lava to temporarily restrict access to areas...
Currently you can right click & drag the mouse to rotate the playerpreview in profile settings. Adding support for zooming and panning, would help for players getting a closer look...
Allow `liquidcoast` (and possibly related vars) to be set per each water material. This would ideally allow for slime-like water to feel more heavier and dense, slower to swim through...
Grunt actors in onslaught mode currently have no heads whilst alive: 
A new entity type for dealing different types of damage to players (burn/bleed/death etc) Examples of this feature, would be; * linked to trigger states as to make fire particles...