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A "damage" entity for use with triggers

Open Jigoku opened this issue 4 years ago • 0 comments

A new entity type for dealing different types of damage to players (burn/bleed/death etc)

Examples of this feature, would be;

  • linked to trigger states as to make fire particles damage the player.
  • allows for models on rails to cause stun/bleed instead of death

Jigoku avatar May 18 '21 20:05 Jigoku