Joseph Neiger

Results 19 issues of Joseph Neiger

## Description Clang-format can automatically sort includes and group them based on regex and priority. ``` File.cpp #include "file.hpp" #include ... #include // eg Eigen or boost ... #include ......

area / support
priority / wishlist
exp / novice (1)
status / new
status / need-triage
type / new feature

In findBestPath, I think it should be checking to make sure the path connecting the two trees is valid too

type / bug
exp / novice (1)
status / new
priority / low
area / planning

http://www.cs.cmu.edu/~15780/readings/02iros-errt.pdf

type / bug
area / support
exp / apprentice (2)
status / new
priority / low

Since grSim isn't "our" software, throwing it into a container will make it much easier to install and run along side our software without any issues. Gotta figure out if...

Mechanical has asked for a play that shoots at the goal and measures different kick properties. They would like... - Kick speed - Angle offset from target (negative error is...

area / plays
exp / adept (2)
priority / high
type / enhancement
status / new

The classes and description of the estimation are already provided. I'll add some more info in a little bit about how exactly it goes down.

area / soccer
exp / expert (3)
priority / low
type / enhancement
status / new

# Description Currently there are some major difficulties and roadblocks that exist as we want to move the number of plays up, some of those include controlling all the robots,...

area / soccer
priority / wishlist
status / developing
exp / expert (3)
type / new feature

It's in the vision filter rn, but we should expose this to make life easy for some of the plays

area / soccer
exp / adept (2)
priority / medium
type / enhancement
status / new

There are many different places around where we setup specific timeouts, errors values and that type of thing. [See here for example](https://github.com/RoboJackets/robocup-software/pull/1263#discussion-diff-311784598R291). It would be really nice to condense all...

area / plays
exp / adept (2)
priority / low
type / enhancement
status / new

Due to motion control problems in Comp 2019, we had to add a move before line kicks during restarts. This initially was a move state in each restart, but was...

area / plays
exp / adept (2)
priority / medium
status / new
type / refactor