Nistor Constantin-Flavius

Results 65 comments of Nistor Constantin-Flavius

Your idea about the virtual world streaming is pretty fine, at least for me. All I use is either -1 or just a virtual world. It seems to be the...

I think that these squared cells are ok as they are now, there is no need for such a thing like a voronoi treemap. ![ticks](https://cloud.githubusercontent.com/assets/6208948/18247909/11449c84-737e-11e6-9040-a6d18f797316.png) (good thing I changed the...

Looks like this was actually intended: https://github.com/samp-incognito/samp-streamer-plugin/blob/49f9f165ebb017405d5e3dfdcd07d6f3c21bf172/src/streamer.cpp#L1118 https://github.com/samp-incognito/samp-streamer-plugin/blob/49f9f165ebb017405d5e3dfdcd07d6f3c21bf172/src/streamer.cpp#L1148 This makes sense, because SA-MP only offers global pickups. When one single player goes in the pickups' stream distance, it would actually...

If I remember correctly, SA-MP's `EditPlayerObject` won't work as expected if `AttachPlayerObjectToVehicle` (these SA-MP functions are used internally by this plugin) was successfully used on the object before, so this...

As far as I know, neither is SA-MP calling similar callbacks when a player disconnects. It is a good practice to always reset everything in `OnPlayerDisconnect`. Also, doing this change...

So this problem is related to heavy CPU usage on objects placed in the same place, but in different virtual worlds. It may be a duplicate of https://github.com/samp-incognito/samp-streamer-plugin/issues/136.

Looks like ```sampgdk::IsPlayerNPC``` is used only 3 times in this plugin, so the plugin won't stream objects/mapIcons/3DTextLabels for NPCs. I never really worked with NPCs, but I can't see why...

@Patrik356b: This is what this plugin does already, with one exception: @samp-incognito: You should change the line [461/streamer.cpp](https://github.com/samp-incognito/samp-streamer-plugin/blob/b5b5257b12c0669b78e8c72528a39fcbf01aea05/src/streamer.cpp#L461) to ```C++ if (!core->getData()->actors.empty() && player.enabledItems[STREAMER_TYPE_ACTOR] && !sampgdk::IsPlayerNPC(player.playerID)) ``` there's no need...

Well, yeah, I meant that it is the function that creates the NPC, as it has these lines: https://github.com/ziggi/FCNPC/blob/1e969b37a6d1a350aae0d440dc07a2dd5e84f5ed/src/CFunctions.cpp#L124-L126 ------- Some guy told me that regular NPCs detect checkpoints and...

You can't do that if using a host. Incognito can't fix this if you don't know when this is happening, how to reproduce it, but your latest shown crash backtrace...