Nistor Constantin-Flavius

Results 65 comments of Nistor Constantin-Flavius

Well, I saw it because I like this project and I started to watch every commit and every branch. (I really like how you guys are working over this project,...

Kurta plz, not hooks again (I love the fact that kurta is always suggesting memory hooking, it is pretty funny). The best idea would be just to deny the spawn...

Well, the maximum health will be lower with only 1 unit (not even), why does it matter ? It could also help to detect cheaters. (vehicle health bigger than 999.98...

You are right. Well, we should use that method then, if it really works correctly.

Yeah, but it is more difficult than the ```PutPlayerInVehicle``` fix, because after toggling the spectating state we usually set the player camera to a coordinate or attach it to something...

Well, if doing this: ```pawn TogglePlayerSpectating( playerid, 1 ); AttachCameraToObject( playerid, OBJECTID ); ``` it won't work, because the player needs some time to be effectively removed from the vehicle,...

Well, you attach the camera when the player isn't spectating, so yeah, it is gonna work fine with this, if it does now without any fix. It has nothing to...

Aw, yeah, I can remember about it. I preferred Dan's TimerFix Plugin instead of the Fixes2 Plugin because all the Fixes2 plugin offered was timers fixing and that callback for...

About iterating players, see [std::set](http://en.cppreference.com/w/cpp/container/set): ```C++ std::set< int > FIXES_Players; bool OnPlayerConnect( playerid ) { FIXES_Players.insert( playerid ); return 1; } bool OnPlayerDisonnect( playerid, reason ) { FIXES_Players.erase( playerid );...

Make sure that: 1. You are using one of the latest Streamer Plugin versions. 2. You recompiled all of your scripts (gamemode + filterscripts) with the correct include - in...