Nistor Constantin-Flavius

Results 29 issues of Nistor Constantin-Flavius

Now users can spam '*/whois*' and similar mentioning commands for user info, then they can delete their messages, so CJ will look bugged/creepy if you forget that users can delete...

easy

As I wrote in https://github.com/samp-incognito/samp-streamer-plugin/issues/199: >```OnPlayerConnect``` isn't called in the Streamer Plugin (via sampGDK), but the same debug line in my filterscript's ```OnPlayerConnect``` was printed out, so this means that...

For example, I don't want to use functions like ```IsPlayerInRangeOfPoint```, ```GetPlayer/VehicleDistanceFromPoint```, ```VectorSize```, etc. because they are being called through the AMX layer. There's no need for that, we can make...

Videos with the bug: https://www.youtube.com/watch?v=2GsNeeP6-iY https://www.youtube.com/watch?v=mQ8l6wo_nsU Here are two attempts to detect it: http://forum.sa-mp.com/showthread.php?t=278082 http://forum.sa-mp.com/showthread.php?t=178583 (didn't test them)

Players are colliding with each other when they are in mod shops. - Solution: Temporarily change player's virtual world to ```playerid+1``` when entering a mod shop and set it back...

Just like on the [wiki](http://wiki.sa-mp.com/wiki/SetPlayerSkin): ![image](https://user-images.githubusercontent.com/6208948/36625670-b0daf61c-192c-11e8-9ef2-175e3d8b4cc1.png) (not sure if there are regular animations [not special actions] that may freeze the character) Video with the `SPECIAL_ACTION_SMOKING` (notice that the player changed...

http://wiki.sa-mp.com/wiki/Bugs: > - If the player has a special action, he will be instantly removed from the vehicle and the special action will be stopped. Possible fix: call ```SetPlayerSpecialAction( SPECIAL_ACTION_NONE...

http://wiki.sa-mp.com/wiki/Bugs: > Using a special action like **SPECIAL_ACTION_SMOKE_CIGGY** when freefalling with a parachute in the weapon slot will make you have all the regular parachute animations, but the parachute won't...

OnVehicleRespray isn't called for Pay'n'Sprays. This is written on the wiki too: http://wiki.sa-mp.com/wiki/OnVehicleRespray http://wiki.sa-mp.com/wiki/Bugs - Existing fix: http://forum.sa-mp.com/showthread.php?t=360865 / https://pastebin.com/G81da7N1 - Solution: Just like in the existing fix, but few...

Problem: [AddStaticVehicle, AddStaticVehicleEx: spawning a train returns only one ID. Each carriage has its own ID.](http://wiki.sa-mp.com/wiki/Bugs) Solution: I noticed some time ago that fixes had some useful array related to...