Immersion95
Immersion95
### Describe the Bug There are lines appearing near texts and portraits ### Reproduction Steps Start any fight and lines appear near the portraits, you can also see white lines...
A black square is appearing with default settings.   This is caused by the combinaison of Delay...
"Delay Frame Swapping" is now default as it's the intended behavior of the Dreamcast. _Delay Frame Swapping. originally flycast (and reicast) would display the frame as soon as it is...
Full Framebuffer Emulation adds 1 to 2 frames of input lag depending of the setup : **Example : Ryu's jab in CVS2** ### With Full Framebuffer Emulation OFF : -...
It's already implemented in master, here are the PR : ZIP : https://github.com/flyinghead/flycast/pull/1529 CHD : https://github.com/flyinghead/flycast/pull/1402
At the moment, the option to show the VMU are hidden when a Naomi game is launched. You could actually use VMU on some arcade boards with compatible Sega or...