IceSentry
IceSentry
Shouldn't this also scale tangents? Either way, I'm not sure this is correct, but I don't really understand the covector_scale thing. @Jondolf any opinions since you wrote the initial code...
Could the covector_scale be multiplied with a sign only vector? That way it would flip things but not rescale anything?
@Davier Sorry, never saw that PR when it was made. Wouldn't it be possible to have a `SpecializedUiPipeline`? It would be more in-line with the other rendering pipelines inside bevy...
Why did this PR change a bunch of examples to not use the `From` impl for `StandardMaterial`?
I've recently experienced the same issue with a6007998406e961785826477003742735cfab389 Changing the linker back to the default msvc linker worked.
I hit that bug while testing the SSR PR, but I also hit it at work and had no easy way to even diagnose it. If you pull this commit,...
> ideally we'd avoid cloning the source strings on the happy path Yeah, I don't like it either, but I wasn't sure how to handle it because of the recursive...
Okay, I changed the error handling a bit to just bubble up the import name until it needs to be converted to a `ComposerError`. It's a bit annoying that I'm...
I think the conflicts are just caused by the required components PR. Should be trivial to resolve.
This is caused by this wgpu bug: https://github.com/gfx-rs/wgpu/issues/3959 For now, you can fix it by forcing it to use Vulkan: ```rust App::new() .add_plugins(DefaultPlugins.set(RenderPlugin { wgpu_settings: WgpuSettings { backends: Some(Backends::VULKAN), ..default()...