IProduceWidgets
IProduceWidgets
## About the PR Adds the map Oasis, which aims to feature a large park in the center of the station with some more open spaces than other maps-- among...
## About the PR Adds an ERT chaplain, along with a hardsuit, and some other lightly touched sprites for jumpsuits etc.  Note: The hardsuit sprite is a little busy...
## Description lizard markings don't correctly color for zombification. **Reproduction** Be lizard > have markings > get zombied. **Screenshots**  **Additional context**
## Description **Reproduction** Try to use second scram implanter, lose 6 TC instead. **Screenshots** **Additional context**
## About the PR Adds 2 sets of discrete listening devices for the detective to use, given he manages to get access to a communications server, hopefully legally through the...
resolves https://github.com/space-wizards/space-station-14/issues/23109 resolves https://github.com/space-wizards/space-station-14/issues/9997 resolves https://github.com/space-wizards/space-station-14/issues/23152 ## About the PR Adds a locator for nukes that works much like the anomaly locator. It will also sense the decoy nuke, because...
## About the PR This PR adds Particle Bolts as projectiles. They sound not exactly, but very similarly, to how you expect them to. (gif too big, sorry. Click for...
## About the PR Adds explosive cord. "cables" that look sorta like MV wire, but explode! ## Why / Balance Adds explosive cable and detonators as a researchable tech and...
## About the PR Adds three components UseOnTrigger, InteractOnTrigger, & ToggleOnTrigger These help flesh out the world of trigger interactions, and allow for a whole bunch of niche use cases....
## About the PR This PR fleshes out the visitor roles by providing visitor pdas and id cards. It also sets the shuttle event limits to the number of shuttles...