Erk

Results 17 issues of Erk

### Is your feature request related to a problem? Please describe. This is part of a [project for after 0.G stable](https://github.com/orgs/CleverRaven/projects/4/), to make skill gain take much longer. When it...

<Enhancement / Feature>
Game: Mechanics Change
Game: Balance
<Suggestion / Discussion>
Mechanics: Effects / Skills / Stats
0.G Feature Freeze

### Is your feature request related to a problem? Please describe. If you don't select your appearance traits at start, your character winds up without appearance traits at all, which...

<Enhancement / Feature>
<Suggestion / Discussion>
Mutations / Traits / Professions/ Hobbies
(P4 - Low)
Character / World Generation

### Is your feature request related to a problem? Please describe. https://github.com/CleverRaven/Cataclysm-DDA/issues/59862 adds a mechanic, "strain", which tracks the use and overuse of muscles during strenuous activity as a new...

Game: Mechanics Change
Game: Balance
<Suggestion / Discussion>
Mechanics: Effects / Skills / Stats
(P3 - Medium)
Mechanics: Character / Player

Many of our item sprites (candle and signal flare come to mind) are too large for their tile. We could really use someone compiling a list of them in this...

enhancement

#### Summary None #### Purpose of change The documentation of effects and conditional statements is primarily in NPCs.md, as these began as an NPC function. However, they are no longer...

<Documentation>
NPC / Factions
[JSON]
[Markdown]
stale
astyled
json-styled
BasicBuildPassed
EOC: Effects On Condition

#### Summary None #### Purpose of change Now that we have beaches, we need stuff for them. #### Describe the solution Adds some minimal terrain and furniture for beach decoration:...

(P5 - Long-term)
[JSON]
Map / Mapgen
Fields / Furniture / Terrain / Traps
astyled

## Announcing H-stable release candidate We're going to be doing our release cycle differently this time, after numerous complaints and some attrition from contributors over the frustration of the feature...

(P3 - Medium)
Help Wanted

#### Summary None #### Purpose of change Left summary as 'none' because these are contingent on other additions. This is for @John-Candlebury, some monsters for use in an upcoming lab...

[JSON]
stale
astyled

#### Summary Content "Another zillion lines of mission dialogue for our best boy Liam (Friends to the End scenario)" #### Purpose of change ## YOU FOOLS. ## YOU ABSOLUTE FOOLS....

[JSON]
astyled
json-styled

#### Summary None #### Purpose of change #73247 is a super huge PR so I'm parting it out into components, and updating the major deficits of those components as I...

[JSON]
Spawn
Mechanics: Enchantments / Spells
astyled