Erk
Erk
### Is your feature request related to a problem? Please describe. This is part of a [project for after 0.G stable](https://github.com/orgs/CleverRaven/projects/4/), to make skill gain take much longer. When it...
### Is your feature request related to a problem? Please describe. If you don't select your appearance traits at start, your character winds up without appearance traits at all, which...
### Is your feature request related to a problem? Please describe. https://github.com/CleverRaven/Cataclysm-DDA/issues/59862 adds a mechanic, "strain", which tracks the use and overuse of muscles during strenuous activity as a new...
Many of our item sprites (candle and signal flare come to mind) are too large for their tile. We could really use someone compiling a list of them in this...
#### Summary None #### Purpose of change The documentation of effects and conditional statements is primarily in NPCs.md, as these began as an NPC function. However, they are no longer...
#### Summary None #### Purpose of change Now that we have beaches, we need stuff for them. #### Describe the solution Adds some minimal terrain and furniture for beach decoration:...
## Announcing H-stable release candidate We're going to be doing our release cycle differently this time, after numerous complaints and some attrition from contributors over the frustration of the feature...
#### Summary None #### Purpose of change Left summary as 'none' because these are contingent on other additions. This is for @John-Candlebury, some monsters for use in an upcoming lab...
#### Summary Content "Another zillion lines of mission dialogue for our best boy Liam (Friends to the End scenario)" #### Purpose of change ## YOU FOOLS. ## YOU ABSOLUTE FOOLS....
#### Summary None #### Purpose of change #73247 is a super huge PR so I'm parting it out into components, and updating the major deficits of those components as I...