HifiExperiments

Results 30 issues of HifiExperiments

after #1041, shapes now have their own unlit property, so we can remove the material entities from create that only served to make the gizmos unlit and just mark the...

enhancement
good first issue

https://github.com/overte-org/overte/pull/939#discussion_r1610723564

(from Nozajio on discord) currently, normal maps falloff between 30 and 100 meters to avoid artifacts: ``` { vec3 normalizedNormal = normalize(.xyz); vec3 normalizedTangent = normalize(.xyz); vec3 normalizedBitangent = cross(normalizedNormal,...

enhancement

closes #1139 per the open question in the issue, I didn't yet implement a mode for this. do we want to be able to set this to "inherit" etc.? if...

question
CR approved
needs QA
protocol change
NLnet

adds a new Entity type, Script, with two properties: `scriptURL` and `enabled`. like material entities, script entities apply to their parents. if no parentID is set (or enabled is false),...

documentation
enhancement
CR approved
needs QA
server
protocol change

https://github.com/overte-org/overte/pull/1320#issuecomment-2692761605 string -> uuid map property, automatically updated on JSON import, so that scripts can easily get references to other entities in prefabs

Contains: - #938 - #1368 - #1335 - #1354 - #1447

work in progress
server
protocol change

the current blocklist can be found here: https://mv.overte.org/gpu_driver_blocklist.json I tested this a bit with some hacks, but it would be good to test on an actual windows AMD system with...

enhancement
CR approved
Windows
needs QA
NLnet

closes #1223 also fixes the problem with `noNetwork` that was the cause of #1222

documentation
CR approved
needs QA

fix #1823

bug
needs CR
needs QA