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Free, cross-platform 2D game engine powered by Haxe and OpenFL

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I found out that some key codes from my keyboard weren't defined in FlxKey, so I added them. This adds the following keys: * SCROLL_LOCK * NUMLOCK * START (aka...

Hi! This commit here seems to break clip rects for me on FlxGroups: https://github.com/HaxeFlixel/flixel/commit/d2f6fc007cdde61cdf18a0c5581e23165493e972 Before the commit: ![image](https://user-images.githubusercontent.com/3024242/188849969-0da4f14f-8b3f-4d0c-afd2-2c0ed3694ec8.png) After: ![image](https://user-images.githubusercontent.com/3024242/188850244-4e92fb11-461c-499d-b125-dc423710ecdf.png) Unfortunately i dont really know enough about what its doing...

- **Haxe version:** 4.2.5 - **Flixel version:** 5.6.2 - **OpenFL version:** 9.2.2 - **Lime version:** 8.0.2 - **Affected targets:** Windows ________________________________ **Code snippet reproducing the issue** None, but I did...

WIP 1. Adds setCharFrame to allow the adjustment of char frames after it's created, all the methods in FlxBitmapFont are private making it hard to make custom fonts via code,...

- **Haxe version:** 4.3.3 - **Flixel version:** `git` `dev` - **OpenFL version:** `9.3.2` - **Lime version:** `8.1.1` - **Affected targets:** `Windows 10` ________________________________ **Code snippet reproducing the issue**: ```haxe Reproduced...

OpenFL has functionality available which flags image data as dumped and removes the contents of `BitmapData` from RAM (while still holding a reference to the texture that has been uploaded...

BMFont adds kerning data, we should use it

Can be implemented when/if #2982 is merged. Original problem described [here](https://github.com/HaxeFlixel/flixel/pull/2982#issuecomment-1936867756).

still needs testing Fixes #2953 Conflicts with #2949 will need to fix whichever is merged second