AndyHao
AndyHao
I just deleted some mesh, so I can import Blender.Do you have an email? I can send you these two files, they both exceed 25MB. Also, is there a way...
I noticed that the exporter used GLTFUtility, and I imported Draco GLB into Unity using Unitydraco and Unity GLTFast. First, I cancelled the GLTFUtility GLB import. However, I still encountered...
The correct maximum UV value is less than 1, and now the exported model UV has been normalized
Sorry, my English may not be very good. I converted the lighting texture to PNG format myself. The problem is that exporting GLB can have 2 UV sets, but the...
> Thanks. That aligns with your textural description, but still does not help me narrow down where the unwanted conversion happens (because I suspect it's not within glTFast). > >...
The red area should not be displayed, causing black spots on the side of the green cube
> FBX导出器的行为也是一样的。 > > 你能详细说说你/想要的实际使用场景吗?你是想在Unity里准备一个场景,烘焙光照,然后导出到glTF以便在别处查看吗? > > 我会把它归类为一个低优先级的功能请求。欢迎投稿! I am a WebGL developer. After baking lightmaps in Unity, I use them on the web. I saw on the BABYLON forum...
My requirement is to use Unity for fast baking. If I use other software, I would need to manually split the lightmap UVs myself. Unity’s baking automatically sets up the...