Guy1524

Results 19 comments of Guy1524

Sure, however I'm not sure why that would be useful considering the amount of data in the log may be in the gigabytes

It looks like mingw only added that definition one month ago: https://github.com/mirror/mingw-w64/blame/0e1da6b52ef9268b91f1b195cf60a84c56c7bc69/mingw-w64-headers/direct-x/include/d3d9.h#L1623

@julianrichen Hi julian, I have been working on fortnite battle royale over the past few months, and it is possible to play it for a few minutes before getting kicked....

This game does work on wine staging w/o proton, so it may be a wine staging patch proton needs.

@GhChancellor You can try to compile proton with the staging patches and use protontricks to for installing native xact. If this application is 64-bit you may have to revert a...

@mathew2214 It doesn't work on a recent wine staging with windows steam either, I'm taking a look at fixing this.

Update: I've refactored bcrypt's key_asymmetric_sign to use pgnutls_privkey_sign_hash2 and handle more hash/sign algorithms. However, Halo passes in 0 for flags, meaning we have no way to tell gnutls what hashing...

I've noticed this too, it appears to coincide with `recv failed for host {15}, error {676}. Host will be closed maximum hosts cannot exceed {16}`

@clapbr Joshua plans to work on a d3d9 module in dxvk instead of DXUP

I've fixed this game, however it won't run in stock proton anytime soon. What you will need to get it running: - These 4 wine patches note: the gfesdk one...