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Mortal Kombat 11 (976310)
Compatibility Report
- Name of the game with compatibility issues: Mortal Kombat 11
- Steam AppID of the game: 976310
System Information
- GPU: AMD Radeon 7
- Driver/LLVM version: Mesa 19.0.2/8.0.0
- Kernel version: 5.1.0-0.rc5
- Link to full system information report as Gist:
- Proton version: 4.2-3
I confirm:
- [x] that I haven't found an existing compatibility report for this game.
- [x] that I have checked whether there are updates for my system available.
Symptoms
Game crashes immediately after start.
Reproduction
Just launch the game.
Exact same issue over here.
System Info:
- GPU: NVidia GeForce GTX 1050 Ti
- Kernel: 4.20.0-042000-generic
- Distro: Ubuntu 18.04
- CPU: Intel® Core™ i7-8750H CPU
- Proton: 4.2-3
@NTMan - Can you check if the game runs after the latest patch? not close to my linux machine.
@lrojas94 Unfortunately it still crashes even after the latest patch
It crashes for me too. System Info:
- Xubuntu 18.04
- GPU: NVidia GeForce GTX 1060
- Kernel: 5.0.8-050008-generic
- CPU: AMD FX-8350
- Proton: 4.2-3
MK X works fine except for some missing sound effects in cutscenes.
Does it work with PROTON_USE_WINED3D11=1
?
Does it work with
PROTON_USE_WINED3D11=1
?
No.
Have you already tested to see if it works by disabling Esync as well?
I tried that too, still unsuccessfully.
MK11 doesn't work with proton with steam on all proton verions.
I also tried with lutris that use steam on wine, no luck.
It uses Denuvo DRM, perhaps that's the culprit?
with wine4.11 im getting splash screen now Proton GE 4.11 (Glorious Egg Roll)
With the latest Proton 4.11-3 the game stop crash but beginning stuck at splash screen. steam-976310.log
I've fixed this game, however it won't run in stock proton anytime soon.
What you will need to get it running:
- These 4 wine patches note: the gfesdk one may not be necessary, and if you do apply it make sure to run the reautoconf command.
-
Staging patches (or the DRM will lock you out for a few hours)
-
Windows 7 MFPLAT
-
AMDVLK or AMDGPU-Pro, RADV doesn't work and I haven't tested on NVIDIA.
I've fixed this game, however it won't run in stock proton anytime soon.
What you will need to get it running:
* These 4 wine patches note: the gfesdk one may not be necessary, and if you do apply it make sure to run the reautoconf command.
* Staging patches (or the DRM will lock you out for a few hours) * Windows 7 MFPLAT * AMDVLK or AMDGPU-Pro, RADV doesn't work and I haven't tested on NVIDIA.
So what GPU or Driver you tested it on MESA ? And if you got it to work on MK11 test it on Injustice 2
@massatt212 I tested on a RX 590 with mesa-git as of yesterday. I don't own Injustice 2.
Regarding Mesa though, as I said, RADV spins trying to compile a compute shader, so you need to use AMDVLK or AMDGPU-Pro.
ok cool 1 more thing cant you compile a version of proton for people like us who doesnt know how to patch these files
You also need to perform that MFPLAT stuff, so I'd wait for somebody to come around with a Lutris script for you.
i cant do Mfplat but those 4 file to patch i have no idea what to do lol
With the latest Proton 4.11-7 there has been little progress in launching.
But in the end, MK11 hangs with a black screen.
I've fixed this game, however it won't run in stock proton anytime soon.
What you will need to get it running:
- These 4 wine patches note: the gfesdk one may not be necessary, and if you do apply it make sure to run the reautoconf command.
- Staging patches (or the DRM will lock you out for a few hours)
- Windows 7 MFPLAT
- AMDVLK or AMDGPU-Pro, RADV doesn't work and I haven't tested on NVIDIA.
Doesn't work with either proton with staging patches or wine-staging-4.18 with the patches and nvidia-drivers. Just shows the banner, then crashes back to the desktop silently unfortunately with the nvidia-drivers. I'm using nvidia-drivers-435.21 on a NVIDIA Geforce GTX 1070 on kernel 5.3.7.
Did you do the mfplat stuff?
can you make a video patching the files or a guide or copy your (compatdata folder called 976310) zip it up and send it for us
@massatt212 distributing windows files is not allowed.
can you make a custom proton build with patches ?
I could, but I won't. :P
If you want to play the game use TKG's stuff at tk-glitch/pkgbuilds
Tkg don't work on Ubuntu
It does. I have made a buildscript specifically for it.
Can you make a copy paste build for people like me who just moved to Linux
Did someone else tried with NVIDIA blob?
Did you do the mfplat stuff?
Define mfplat stuff...as I assumed I did. What I did was install mf (Windows Media Foundation) using winetricks and add mfplat mf as native libraries in winecfg.