Greg

Results 42 comments of Greg

https://github.com/nlfiedler/magick-rust/issues/91

There's no reason it has to be one way or another, might it make more sense the other way though? Hard to say

#332 should address, unable to replicate so will just have to wait a while and see

Still occurs but #332 resolves quick, seems to have side effects where instances can get stuck for 10ticks in boot loop

Could just ignore the region loaded packet and let players walk whenever, might want to keep the check for npc aggression and pvp

Rare but still occured the other day, seems to be caused by the region loaded packet not making it through all all/at the correct time

I've added a collision strategy which checks for anything above the tested tile. It's not quite perfect overhanging rooves are also included, allowing npcs to leave and cross to other...

Needs adding to shopkeeper npcs

Also needed to prevent normal npcs from going into buildings (camels in alkharid walking into the bank)

MapTileDecoder rooves are marked by `settings and 0x4 == 0x4`. Pf has strategy for indoors and outdoors which uses the last flag 0x80000000 (2.147b), indoors for shops, outdoors is for...