Goosius1

Results 30 issues of Goosius1

### **Please explain your feature request to the best of your abilities:** **Background** - With Towny's vanilla transport options, there are a few emergent issues which can occur on some...

enhancement
Seeking Community Feedback

# Background - With current code, battles take place very close to a town, but not inside: - Some players then naturally want to "invade" the town during the battle,...

enhancement

**Is your feature request related to a problem? Please describe.** There are 3 relevant problems - Siegezone wilderness generally is an inconvenience to clean up post-siege for the defender. -...

enhancement

**Is your feature request related to a problem? Please describe.** - Towny provinces enforces a one-chunk border - This is convenient, because with TP + SW, with a small tweak,...

enhancement

**Is your feature request related to a problem? Please describe.** - Currently many players dodge the rule about spawning into siegezones, by temporarily joining a town in the siegezone -...

enhancement

**Is your feature request related to a problem? Please describe.** - Whole running SW+TP, an interesting option would be to capture a province instead of a town - Advantages: Occupation...

enhancement

**Is your feature request related to a problem? Please describe.** - With current code, the method account.getHoldingBalance() is used to calculate money in economy - This is done on server...

enhancement

**Describe the bug** - With current code, the indicated stat is recorded but not displayed - It is not displayed, because in SW2.0.0 if a besieger were to invade before...

bug

**Is your feature request related to a problem? Please describe.** - It would be great to have an introductory tutorial video for SiegeWar - This would be targeted at people...

documentation
good first issue

**Is your feature request related to a problem? Please describe.** - SiegeWar is now quite effective at supporting **HOW** wars are conducted. - However it currently provides no support at...

enhancement