Goosius1
Goosius1
Speaking to the siegewar system, thats certainly a good idea, one trial server has already modded it in. However, I assume you are using one of the two released systems....
- Hi, thanks! - For this ticket, I don't know, its probably not a huge amount of work, but other tickets are ahead of it.
PMCanadian seems to have been able to manually draw some borders with worldmap, and many people are saying that worldmap regions could either be read as provinces, or converted to...
This work is less important now that we have hybrid generation, including allowing a server to protect historical locations
FYI here is some code for using something called "shapefile": - https://github.com/drewdorris/dynmap-borders/tree/master - Warning: I don't even know if that plugin works, I just saw include it for reference
This work is less important now that the price limiter is in place
* From SW 2.0.0 - 3.0.0, occupation of a nation was not technically possible. * Since SW 3.0.0, "partial occupation" of a nation has become possible, namely that all non-capital...
Closed as no response from O.P.
* This idea as written seems unlikely to work as expected. * The main problem is that the defender would likely anticipate a siege loss, and between battle sessions would...
* In addition to the above problem, a key part of the SW brand has always been "Non-destructive", which will be reinforced even further in SW 3.0.0, so this idea...