Sebastian Öjefors

Results 41 comments of Sebastian Öjefors

> This is currently not implemented, but does partially exist in a branch: https://github.com/XapaJIaMnu/translateLocally/tree/nativemsg-configure-cmd. Only cache size and threads can be changed there, but adding fields for the number of...

> I suppose it should. I do want to make it a bit more robust before that, i.e. be okay with TranslateLocally adding more options without breaking when you don't...

Thank you for bringing this up. I put a band-aid on it for now by setting the container to the longest line's width & using auto word-breaking if anyone wonders....

I'm sorry if this is not on topic as you are talking about HTML primarily. I noticed that I can't successfully translate texts that contain \n through the command line...

Having the same issue here.

Hi, Can we have an update on this from maintainers please? I'd like to use CUDA on an old 980 Ti. Thanks!

#158 does fix the Warhammer 40K issue. Heroes Of Might And Magic 5 still have issues present. Injecting early doesn't render imgui (alt-tabbing and tabbing back make it pop up)....

I'm also crashing when using Fullscreen mode. However I'm just getting a segmentation fault (this is in my own private repo..) bevy_render::renderer: AdapterInfo { name: "NVIDIA GeForce GTX 860M", vendor:...

> What engine does SWKOTOR use? Sounds like broken vertex buffers, synchronization problems, or something like that. Woops! Didn't realize I left this issue very vague haha. It uses OpenGL.

I would love to see a bump to 1.92.0 in this repo. I assume you stopped your efforts on your fork?