RadixEngine
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A free and open game engine.
https://www.youtube.com/watch?v=FDgLpCavkWs
Add moving objects/platforms. This might depend on scripting support.
Add some very basic demo games and demo data to radix as well as a target to build them. - [ ] Decide on where to put these in the...
Since the inception of the sound manager. The architecture has slightly changed. Most of the functionality should probably go into a sound system.
Currently the engine uses SDL2. Depending on the platform, other similar libraries like GLFW3 might support more up-to-date features like better controller input, multi-screen handling, clipboard interaction, graphics context creation...
`MeshLoader` generates a VAO and VBO in multiple methods, yet no matching call to `glDeleteVertexArray` or `glDeleteBuffers` is ever done, resulting in multiple GL resource leaks. I suggest using refcounted...