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A free and open game engine.

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Create a CLI interface to validate map files according to the XSD.

I think we need to implement sandbox for radix to test every feature with Radix away from glportal to maintain isolation

simple task
research
priority: high

https://www.unknowncheats.me/forum/direct3d/189635-imgui-style-settings.html

Only leave very specific rendering routines to glportal

Right now rendering is slow and suffers from high overhead and GPU synchronization issues. In the light of more performant rendering APIs and imrovement of existing ones (AZDO on OpenGL),...

enhancement
research
priority: medium
EPIC
purpose: performance
purpose: graphics

Implement glxinfo test cross-platform test cases. #73 - Distro Info - Kernel info - Cpu and Memory Info - libc Info - OpenGL Info - SDL info

priority: low
purpose: debug

Reload map when the map file changes.

enhancement

Involves closing the screen on key press.

enhancement
release-critical
priority: high

I will be great to add material editor using node-based examples: 1. [Maya](https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-FAB13FA2-7068-4169-8D27-016B13E5C930-htm.html) 2. [UE4](https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/Editor/) 3. [Unity](https://www.youtube.com/watch?v=VWEukRja26U)

enhancement
priority: low