GeorgH93

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> ![image](https://private-user-images.githubusercontent.com/86555997/325701749-3fcf9a87-0db5-4779-989e-2c1a920ffca6.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTQ4NTQxMzAsIm5iZiI6MTcxNDg1MzgzMCwicGF0aCI6Ii84NjU1NTk5Ny8zMjU3MDE3NDktM2ZjZjlhODctMGRiNS00Nzc5LTk4OWUtMmMxYTkyMGZmY2E2LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA1MDQlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNTA0VDIwMTcxMFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTg4MjY2YWFkNjU2MDMzOTU2M2M0N2Y2MjVmODQ5NTg5MGY2N2IyZDc1M2Q2OWI4MDM1ZTFlYTg0ZmU4MGNiZmUmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.9sdc9sBemIg8yyz0d8Sqp4lxcOEj3o2EkKamPetZjz0) Please share your server log file.

I have recently fixed some bugs related to this, please check out [this preview build](https://ci.pcgamingfreaks.at/job/MarriageMaster/495/artifact/artifacts/MarriageMaster-2.7.2-SNAPSHOT-Release.jar).

Can you please share your servers log file with me?

There is the `RequirePriest` config option, set it to `false` to allow for self marry/divorce.

You will have to give your players the "marry.tp" and the "marry.home" permissions on your WaterFall server (probably also the "marry.chat" permission if you want cross server chat).

I am sorry, that is currently not possible.

Sounds like a lot of work. I do not plan on adding support for this at the moment.

If you like you can try the [pre-release version](https://ci.pcgamingfreaks.at/job/MarriageMaster/476/artifact/artifacts/MarriageMaster-2.6.16-RC2-Release.jar), it will add that feature.

[This build](https://ci.pcgamingfreaks.at/job/MarriageMaster/454/artifact/artifacts/MarriageMaster-2.6.9-SNAPSHOT-Release.jar) adds the `FindSafeLocation` config option.

The update check isn't on the main thread. However, on shutdown it will wait for it to finish, preventing broken updates in case someone kills the server early. I guess...