GeForceLegend
GeForceLegend
Duplicate of #2554
I cannot see it in my game. Have you changed some option of Optifine? 
Oh wait it suddenly happened, that's strange. There must be some trigger, as it can appear suddenly and disappear too. Possible trigger might be `gbufferModelView[1].w`, as I found when it's...
When player first enter a world, `gbufferModelView[1].w` is `+0.0`, so the bug will happen, until the player walking on ground with view bobbing on, `gbufferModelView[1].w` will always be negative (including...
Still exist in 1.21.1 J1. This is mostly happen when shader developers merging vert and frag shader source to one file, and using defines to use part of it, like...
Still exist in 1.21.1 J1. Here is an example pack, I defined 3 things in 3 shader files, `TEST_FRAG` in composite.fsh, `TEST_COMP_NO_SUFFIX` in composite.csh, and `TEST_COMP_SUFFIX` in composite_a.csh. But in...
Still exists in 1.21 Pre8. Hope it can get fixed before stable release of Optifine 1.21.
Tested with HRR3 and still not get fixed, this started happen on 1.20.6 (not sure if 1.20.4 also affected), so might be nothing related to wrong `at_midBlock` that only exist...
Might related to #7713
> Do not click the link that was just sent. It will be better deleting those messages send by bot in Optifine discord server