(Jip) Willem Wijnia
(Jip) Willem Wijnia
That is the issue I had too. I think there is some correlation, but at the moment it does not have a high priority. In the end - the way...
None are ticked off, so I'd say it is.
👍 , I'm going to finalize the description in a bit!
@Hdt80bro / @MrRowey Go for it 👍. The shields (via https://github.com/FAForever/fa/pull/4063) and transports (via https://github.com/FAForever/fa/pull/4058) have already been tackled. Everything else requires a look.
Oh, and feel free to remove meshes that purely add additional target bones if it is viable to achieve a similar result with one of the other approaches.
Adjusted the progress section - approach it by faction, type and then tech for each separate pull request. With that, one pull request should contain between 1 to about 10...
And to simplify the reviewing process - make sure to add mp4s of the result. You can easily do this using [Screen to Gif](https://www.screentogif.com/), but then instead of a gif...
Dips on all the Seraphim related changes.
While working on https://github.com/FAForever/fa/pull/4082 I noticed that sometimes the collision box does not update after saving the blueprint and spawning in a new unit. Best to restart the map every...
This requires an engine patch and was previously considered to be almost impossible to do. @KionX can you confirm that?