Tessellation
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A Tessellation and Triplanar terrain shader for planetary terrain
   No idea what's causing this, I've tried re-installing Parallax and restarting the game whenever the issue appears, but it always comes back. Sometimes it appears as if...
Hello, I have installed Parallax 2.0.6 (with Parallax_ScatterTextures-2.0.1 and Parallax_StockTextures-2.0.0) and i have some texture issue launching the game. Somme texture are missing, appearing pink (or sea texture instead). I...
I Dont Know What To put Here So i WIll Just Put My Ksp Log [KSP.log](https://github.com/Gameslinx/Tessellation/files/10811108/KSP.log)
Hi, I've installed Parallax and for some odd reason, Kerbin ground does some wacky stuff. For some reason the ground colors change to match the color of the previous celestial...
Parallax displays flickering triangular artifacts, that seem to be some sort of z-fighting. The forum thread mentions city lights mods and Scatterer as possible causes, but I do not have...
Hi, When any light on a ship are on, all scatters turn solid black:  When I turn lights off, it scatter look normal again: 
Game will not detect ShaderBank.cfg under Gamedata/ParallaxStockTextures/_Scatters I followed instruction steps twice but no success, same issue Ive verified that ShaderBank.cfg is in the right location but the game will...
Followed instructions for Kopernicus installation and Tesselation. Nothing mentioned that kopernicus had a "EnforcedShaderLevel" configuration value that was resetting the shader level to 2. A simple line in the installation...
When using a KerbalKonstruct MapDecals to remove parallax scatters, like mentioned on the forums, stock scatters are removed, but parallax ones have no effect. This is when using the AllBlack...
I use a planet pack with Parallax 2.0, and it sometimes gives me an error that stocktextures is not installed (I deliberately removed it because it would conflict with the...