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Capture and analyze the high-level performance characteristics of graphics applications on Windows.

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OS:Win11, compiled PresentMon with X86, run as admin. This happens only in one of my PCes(totaly 3). with a couple of start/stop sesstion, this happens. in the function PMTraceConsumer::EnqueueDeferredCompletions(...) @...

PresentMon-ConsoleApplication

Hi, I'm trying to build a screen caster and would like to measure the latency on what I have (i.e. the time between an image appearing on one monitor/computer and...

LFS objects are missing. Ensure LFS is properly set up or try a manual “git lfs push --all”.

Due to an optimization in the most recent Windows release, people running games in multi-monitors may see inaccurate reports of Display FPS if the game's FPS is higher than monitor's...

PresentMon-ConsoleApplication

i dont know if its bug or not tested overwatch when turn on vsync in game its switch to syncinterval 1 ![qfw](https://user-images.githubusercontent.com/27238585/111873041-4fa88800-8986-11eb-95dd-99563aea91b0.png)

PresentMon-ConsoleApplication

There is a spiffy microsoft project, vcpkg, which manages library dependencies for C++ projects: https://github.com/microsoft/vcpkg . It is pretty powerful and solves a lot of pain points for C++ developers....

PresentMon-ConsoleApplication

Add description of PresentMode to readme (e.g., this answer: https://github.com/DevTechProfile/CapFrameX/issues/114#issuecomment-626850576) Also consider renaming PresentMode text to be more inline with API, MSDN, etc. Note that this could be a breaking...

Documentation

I'm interested in getting data about LSR and tried running PresentMon 1.5.2 with the `-include_mixed_reality` option. My Windows version is 10.0.18363.752 and I'm running Mixed Reality Portal with the simulation...

PresentMon-ConsoleApplication

Running on the latest Windows Insider builds, PresentMon crashes when running with mixed reality providers in a mixed reality scenario.

PresentMon-ConsoleApplication

The reason: I have project wide defined `NOMINMAX` and get macro redefinition warning. I decided to wrap it up with `#ifndef` everywhere and change WinAPI max/min calls with STL functions.