GHXX
GHXX
When launching a missile into an unloaded chunk (via the MissileTracker) the explosion only occurs in loaded chunks, making the crater look weird. The missile used was a nuclear one....
Add chat messages for the following cases: * When the laser designator hasnt been linked properly yet * When no missile was fired
* concurrent modification exception when triggering multiple launchers which are not chunkloaded. When moving into the launcher-chunks then the exception is thrown: ``` java.util.ConcurrentModificationException at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:909) at java.util.ArrayList$Itr.next(ArrayList.java:859) at icbm.classic.lib.radar.RadarMap.collectEntitiesInChunk(RadarMap.java:228)...
When running in a client server environment, and setting the server "needs electricity" config to true, and setting the client "needs electricity" config to false, the UI in the launcher...
Adding a reference to who triggered the explosion may fix this
### Feature description CM currently shows the payback period (see screenshot) of buying all buildings up to the next achievement threshold, this however does not appear to be exposed in...
# Add a way of reading all packets on the network segment Now while this sounds dangerous and OP, it would allow people to create custom routers, which route traffic...
**Describe the bug** This might simply be user-error on my part, however, it appears that, upon creating an instance of `Lua54`, the luajava library attempts to use the com.badlogic.gdx.utils.SharedLibraryLoader to...