FullBleed

Results 32 issues of FullBleed

### Describe the Problem When working on a Property Type, bouncing in and out of Campaign Properties>Token Properties tab is fairly common and each time you have to re-select the...

feature

_**Is your feature request related to a problem? Please describe.**_ The default chat update sound ("BEEP!") that a broadcast() triggers steps on any sound effect that you may want to...

feature

### Describe the Problem As is, the "AI Pathing" is too passive and misnamed. For low-tech/low-effort users to get more use out of it, there needs to be easier ways...

feature

### Describe the Problem The built-in terrain modifier features only do something when the AI pathing feature is on. It's confusing to new users when they attempt to use it...

feature

### Describe the Problem Token properties that are not declared through a Property Type can exist on the token but can't easily be seen through the UI. You have to...

feature

### Describe the Bug States currently ignore token opacity. For example, a token at 0% opacity (not visible) will have fully visible states "floating" on the map. ### To Reproduce...

bug

### Describe the Problem Most of my macros are on lib tokens. And I'm often testing and coding those macros while working on tokens on other maps. So I find...

feature

### Describe the Problem Given that URIs are supported and useful in tokens and some functions now, knowing what the URI is for any given local asset should be more...

feature

### Describe the Problem Lib tokens are often poorly versioned and documented. There are functions to pull info, but entering it requires creating properties and manually editing them. Further, the...

feature

### Describe the Problem MT's current Image Scaling Quality feature only applies to Maps. I'd like to be able to apply it to images used in other areas. ### The...

feature