>:FrozenDragon:<

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The reason for this is cubes held in coop mode are turned into viewmodels, which causes these types of issues.

Number 1. is possible to do. Number 2. Can you give a description please?

@peefTube A re-model would work however that would require packing it into the map. Also the actual door is it's own entity.

@TeamSpen210 The seperated coop checkpoint needs to be left for blue for right for orange since atlas is supposed to go through the left side. For aperture tag.

@DrMeepster Very nice.

> I don't play demo very much, but from my non-demo main perspective, the caber is really weak and inferior to most of the other options. > > Given the...

> Anyone?! You need to wait patiently for a response,

We don't support UCP's, it's up to the author of community made packages to fix any issues their packages have.

Specifically whenever a kill reported in console is `ullapool_caber_explosion` then Exorcism doesn't show up.

I'm quite positive this whole issue is bait, I've been using the caber after this patch and have noticed no difference, it still does the same damage as it did...