Friedrich von Never
Friedrich von Never
I have M2 hardware myself. That doesn't solve any problems. If you want to help, please open a PR that builds the needed binaries.
To clarify: we should expect everything in the build process to respect `DOTNET_CLI_UI_LANGUAGE=en`, and open new issues (on the corresponding component issue tracker: e.g. Roslyn, .NET SDK, etc.) if something...
Aside from WPF-Math, the only similar project I'm aware of is https://github.com/verybadcat/CSharpMath.
> Maybe Rider has a different base action and my override messes it up. This is true. Rider itself has overridden the `EditorTab` action with `com.jetbrains.rider.editorActions.FrontendTabAction` (it is necessary because...
Ideally we should. I'd expect from the Heap Allocation plugin to show me a difference between async code that uses `ValueTask` in right (= non-allocating) and wrong (= allocating) ways.
> In game sound settings are not implemented. Ah. That resolves the mystery. I thought they were :( Okay, then. I guess, we can close this issue, and probably revisit...
After thinking some more about that, I am convinced that yes, the _master volume_ should affect everything, including the cut-scene sound volume :)
I am still at the very beginning of the issue tracker grooming session, but still, let's mark that one as a duplicate of this (since this one has a more...
Thanks for the discussion, everyone. I have added all your examples to the plugin tests, and fixed them all (hopefully without affecting any useful formatting).
For me, the completion works (even on an older plugin version that was available at the time, v2.0.10): Could you please clarify if this is the right kind of completion?...