Fernando Rocha
Fernando Rocha
### Describe the bug The issue that I am reporting below was already mentioned in this 2016 forum thread: https://forum.multitheftauto.com/topic/83945-bike-handlings/ Credit to RicardoMDS for notifying this bug that hadn't been...
`engineRequestModel("vehicle")` gives you a new vehicle model ID. Logically this ID needs to be applied to an element using setElementModel. You may also want to use engineFreeModel when the element...
Hi, I would really like to read your feedback if you've tested the resource(s) or even just read the documentation. Thank you! ❤️
[See this mtasa-blue issue](https://github.com/multitheftauto/mtasa-blue/issues/1861)
Newmodel vehicles mainly lose the following states when the model is changed (happens intentionally clientside with setElementModel & also automatically with engineFreeModel): - door states - panel states This is...
According to the README: > The status gets set to "Idle", even though I'm still connected to the server > This often happens on servers which change your MTA:SA nickname...
Default MTA Resource `runcode` requires function.loadstring access. With default acl.xml, it kept printing a warning when you start the MTA server.
The community started working on 2 new wiki articles related to the mtasa-resources project, so I figured it would be useful to include links to these webpages on the main...
**Which resource(s) have this problem?** sirenEdit **Describe the bug** It's [missing the cpicker resource](https://github.com/multitheftauto/mtasa-resources/blob/82d5b835b503594101a99041498501e19a433a79/%5Bgameplay%5D/sirenEdit/script.lua#L186) and doing /sirens in certains vehicles will cause an error in the initUI function in script.lua....
This is intended to patch some flaws in the default MTA world, caused by missing objects that would usually be loaded in the singleplayer game. Contributors to this mini-project: -...