Eric

Results 206 issues of Eric

Adding code to set animation frame to a frame callback sometimes renders the sprite before the callback finishes. If using this technique to loop an animation in an atlas with...

bug

Currently the only way to adjust the size an atlas sprite is rendered at is to export a new atlas at the correct size. The `scale` attribute does nothing. Either...

bug

The width and height values for atlas sprites are not reported accurately. This makes it hard to determine the size of a sprite and therefore position it accurately. This is...

bug

When attempting to build the project on Windows, some users experience the following error: ![image](https://github.com/FunkinCrew/Funkin/assets/4635334/89c18fcb-c873-4dcf-ad7c-4dca6189b860) ``` PS C:\Users\godee\Desktop\Funkin> hmm reinstall --force funkin.vis reinstalling git library: funkin.vis from https://github.com/FunkinCrew/funkVis (ref: Some(98c9db09f0bbfedfe67a84538a5814aaef80bdea),...

compiling help

This would cause the game to freeze as the game would try to load all the keybinds.

This would cause the game to crash when accessing the level on debug builds.

Update the documentation on debug hotkeys.

We were using a broken linear interpolation function to handle the value of the clear percentage (and for that matter the score). This uses the proper `smoothLerp` function which snaps...